/***********************************************************************************
*	File: Kunai.h
*	Author: Keisuke Miyazaki
*	Project: Mari's Flower
*	Date: 09/27/2013
***********************************************************************************/
#include "entity.h"
class CKunai :
	public CEntity
{
public:
	CKunai(int owner);
	~CKunai(void){}

	virtual void	Update( float fElapsedTime )				override;
	virtual void	HandleCollision( const IEntity* pOther )	override;
	virtual void	Render( void ) override;
};
